This project is read-only.

items missing in normal mode


Hello, i just generated a rom with the seed 32 (0000032) in normal difficulty using the current randomizer, changed the control scheme and got speedbooster as first item, however, when reaching brinstar i noticed the super missile from the room where you can use mockball is missing, among others places where it should have missile and super missile only has missing items,
the main room were you normally get charge beam, where you seem to need graple hook but can be reached with wall jump seems to have a missing item, but is actually transparent and shooting it reveals a energy tank (normally here you find a missile)
seems like the program generated a hard rom instead, or normal mode has missing items ?
program v19, using snes9x-64 v 1.53

Thanks in advance