This project is read-only.


High Jump boots room exit still locked after getting item



Can't exit the room where one would acquire the High jump Boots in the non randomized Super Metroid. Even after getting the item the door is still locked.

Torizo, Kraid, Phantoon and Crocomire were already beaten before trying to enter the room. I skipped Spore Spawn.

Collected Itens: 11 Energy Tanks, 2 Reserve Tanks, Charge, Ice and Wave Beams, Varia Suit, Morphing Ball, Bombs, Screw Attack (acquired in High Jump Boots room), High Jump Boots, Grappling Hook, Missiles, Super Missiles and Power Bombs.

file attachments

Closed Jun 30, 2014 at 2:07 PM by Dessyreqt


M1CR0H4CK3R wrote Apr 19, 2014 at 12:53 AM

This isn't really a problem, since the door opens after killing the enemy in the room, not after collecting the item. I attached a save state made in conjunction with the one attached to the Issue post in which the enemy is killed.

Dessyreqt wrote Jun 30, 2014 at 2:07 PM

Indeed, since the door locks aren't messed with by the randomizer, this is also present in the normal game. As you said, not an issue, but just how the puzzle in the original game works.

wrote Jun 30, 2014 at 2:07 PM